My name is Blayze Millward, and I've been in the digital entertainment industry for 5 years professionally and, as evidently shown by the dates on some of my work, non-professionally for about 7 years. I know and can grasp a variety of programming languages and programs, most notably ActionScript 3, C#, html and Java; as well as being capable in flash, photoshop, After Effects and 3D modeling program Blender and traditional fine art.

I finished secondary education with A* grades in Mathematics, Systems and Control (electronics), Physics, Chemistry, Biology and a distinction (A*) in the GCSE IT DIDA course, as well as B grades in English language and fine art, and an A grade in English literature. I am currently studying Physics, Mathematics and Further Mathematics at A-Level.

Past and current work

In 2009 I was asked to produce a series of backgrounds for a forthcoming online virtual world by the name of Zwacko. Unfortunately, due to funding issues, the company never managed to get past beta stages, however at the time I had finished 14 of the commissioned 35 images.

Zwako Images not loaded

In June 2010, I created a UI and helped develop an online merit system for Fitzharrys school, a secondary school wanting to virtualise their sticker-based meriting system. I worked in conjunction with Yellow Cube solutions, who handled the database, to create the system, which was used very happily by the school for 2 years, and we are now in discussions regarding a second version, with a more advanced built-in reward system.

Merit System Image not loaded

More recently, in May 2012, I was commissioned to work on a small mod project called RAIN, with a team of 6 other people. Two weeks after I joined it was decided that the game should be stand-alone, and ultimately the decision was reached to work in the Unity engine; I was assigned the task of programmer (c#) and general all-round worker. However, after completing roughly 30% of the programming and a model of an enemy, management issues meant that the main project had to be put on hold; instead opting for a smaller flash-based game while the management shifts occurred. I am currently working with William Dula, the head of the RAIN project, and two concept artists to create the flash-based app, and hope to have it completed in the near future.

Merit System Image not loaded

During my time working with flash I have built up a vast ActionScript 3 library, allowing me to easily create projects that use boid-based flocking algorithms (based on algorithms by Craig Reynolds), tile-map displays, 3D and 2D chart generators, particle engines, terrain generation, 2.5D view systems, physics engines and many more. I am also currently working on a full 3D engine. This combined with my time working in C#, Java, other assorted languages and media creation packages means I'm well versed in game creation.

Merit System Image not loaded

If you have any interest in contacting me, please go to my contact page.